Hold Shift · push the stick all the way, or tap RUN
Zoom
Scroll, + and − keys, pinch, or the wooden buttons
Music
M key or the note button
Punch
J or Space · on a phone, the red HIT button
Talk
E or Enter near someone · on a phone, the green TALK button
Sail
E next to the dhoni to board; steer with the arrows, Shift for full sail; E near a beach to land
Pick up
Walk over sticks, stones, coconuts and breadfruit
Items
Along the bottom; 1 to 0 or click picks a slot. Held coconut or breadfruit: J to eat for an energy boost. Held stone: J to throw (skim it on the sea). Click the fish slot, or press L, for your Fish log
Fish
Pick the rod, face the water (or stop the dhoni) and press J. Press again to cast; press when the ! appears; then hold Space or J to keep the fish in the green bar
Menu
Esc
Walk
Touch and drag anywhere on the screen
Run
Push the stick all the way, or tap RUN
Punch
Tap the red HIT button
Talk
Walk up to someone and tap TALK
Zoom
Pinch, or the + and − buttons
Music
The note button, top right
Sail
Tap SAIL next to the dhoni; steer with the stick; tap LAND near a beach
Pick up
Walk over sticks, stones, coconuts and breadfruit
Items
Tap a slot to hold it. Hold a coconut or breadfruit and tap EAT for an energy boost; hold a stone and tap THROW to skim it. Tap the fish slot for your Fish log
Fish
Tap the rod, face the water and tap FISH, then CAST. Tap HOOK! when the ! appears, then hold anywhere to keep the fish in the green bar
Turn
The Rotate button plays sideways
Menu
The ☰ button, top left
Fish log
What’s new
v0.9.2 · 14 Oct
New
Tap the fish slot in your hotbar to open the Fish log (or press L).
Picking an item shows its name, how many you have and what it’s for.
Drink a coconut or eat a breadfruit for an energy boost: you walk and run faster for a while.
Throw stones! Skim them across the sea for up to four skips, or bonk a baraveli into its shell (counts for Kambaa’s errand). Stones that land on sand can be picked up again.
Fixed
Fish log and What’s new pages couldn’t be scrolled on phones.
v0.9.1 · 14 Oct
New
Four more conversations each for Dhon Hiyala, Katheeb, Keyolhu, Dhaththaa and Kambaa, about fishing, the undhoali, sailing, garudhiya and the baraveli, some with reply choices.
v0.9 · 14 Oct · Fish of the Maldives
New
38 real Maldivian fish from Matheen’s art to catch, from anemonefish and butterflyfish in the lagoon to trevallies, tuna and wahoo in deep water, and rare sailfish, swordfish and blue marlin far out at sea.
Each fish has its own difficulty: small reef fish are easy, big game fish fight hard.
Fish log in the menu: every fish you’ve caught, how many, and where to find the ones you haven’t.
Your catches go into one Fish slot on the hotbar.
v0.8.1 · 14 Oct
New
An undhoali, the thatched Maldivian swing bed, from Matheen’s art, in the village.
v0.8 · 14 Oct · Fishing
New
Fishing! A fishing rod is in your first hotbar slot. Pick it, face the water from the beach (or stop the dhoni out at sea), cast with a power bar, wait for a bite, hook it, then keep the fish inside the green bar until the catch meter fills.
Four fish to catch: reef fish and red snapper near the shore; trevally and tuna out in deep water from the dhoni. Bigger fish fight harder.
Hotbar now has 10 slots and you can tap or click a slot to hold that item.
v0.7.5 · 14 Oct
New
New hand-pixelled baraveli (hermit crabs): a coiled turban shell, stalked eyes, antennae, a big purple-red claw and jointed legs that step as they scuttle. They face the way they walk and tuck into their shells when startled.
v0.7.4 · 14 Oct
New
Effects volume slider in Settings.
Footsteps, punches and splashes are louder so you can hear them on a phone speaker.
Fixed
Music volume slider did nothing on iPhone; it now works.
v0.7.3 · 14 Oct
New
Errands from the villagers: Dhaththaa, Keyolhu, Kambaa and Katheeb each ask for help once you’ve done Dhon Hiyala’s first mission. Look for the yellow “!” over their heads. They use your inventory: coconuts, breadfruit, sticks, stones, and Kambaa’s crab count.
The sea glistens: sparkles twinkle across the water with slow ripples of light drifting over the deep lagoon.
The dhoni’s sail is rolled up on the beach and unfurls when you set sail; it rolls up again when you land.
Fixed
Sound effects stopping after a while. The sound engine now checks itself every couple of seconds and restarts on your next tap if the phone has frozen it.
RUN button on phones not responding while you held the stick; it now works with a second finger and shows RUN ON.
v0.7.2 · 14 Oct
New
Inventory is always on screen as a hotbar at the bottom centre, like Stardew Valley. No bag button any more. On a computer, 1 to 8 picks a slot.
v0.7.1 · 14 Oct
New
Dialogue choices: in some conversations you pick what Maniku says, and people answer differently.
Two new conversations each for Katheeb, Keyolhu, Dhaththaa, Kambaa and Dhon Hiyala.
Villagers stroll around their spot and turn to face you when you come close.
Fixed
Odi logo on the phone title screen sat too high; it is now lower, nearer the middle of the sky.
v0.7 · 14 Oct · Villagers
New
Four more villagers to talk to: Katheeb (the village chief) by his joali, Keyolhu the fisherman near the beach, Dhaththaa by her house and Kambaa on the south side. Each has four conversations, with three moods.
Inventory bar for your items.
The dhoni now looks like pixel art, with chunky pixels and a dark outline.
Fixed
Sound effects stopping on iPhone (after the app went to the background, or with the silent switch on).
v0.6 · 14 Oct · Sailing
New
A sailing dhoni: board it on the beach facing the wooded island and sail across the lagoon.
The wooded island across the lagoon, with palms, breadfruit trees and a secret.
Two new missions: Tracks across the lagoon and Round the island (a two-minute sailing race).
Inventory bar: pick up sticks, stones, coconuts and breadfruit.
Hit palms and breadfruit trees and now and then a coconut or breadfruit drops.
Baraveli (hermit crabs) scuttle along the beaches and hide in their shells.
Sounds for footsteps on sand and in the shallows, punches, hits and splashes.
Fixed
Palm tree shadows were streaky and broken; they are now solid. No more shadows painted on the sea.
v0.5.4 · 14 Oct
Fixed
Odi logo on the title screen sat too high on iPhones, behind the Rotate and music buttons.
v0.5.3 · 14 Oct
Fixed
Buttons and text hidden under the iPhone’s status bar and Dynamic Island (especially in Rotate mode). Everything now stays clear of the notch, Dynamic Island and home bar.
v0.5.2 · 14 Oct
Fixed
Green strip at the bottom of the screen in the installed iPhone app, upright and sideways. The whole game, title and menus now size themselves from the real screen.
New
Screen size readout at the bottom of Settings, to help track down display problems.
v0.5.1 · 14 Oct
Fixed
Green strip down one side when playing sideways (Rotate) in the installed iPhone app.
New
Version number on the title screen and in the menu.
What’s new now lists bug fixes too.
v0.5 · 14 Oct · Missions
New
Three missions from Dhon Hiyala, each in a different part of the island: Coconuts for tonight, Check the tide flags, The lost sea glass.
Mission tracker, markers, floating text and sound effects. Progress is saved.
What’s new page in the menu.
Fixed
Green strip on the right of the title screen in some desktop browsers.
Rotate button showing on tablets.
v0.4 · 14 Oct · Talking
New
Conversations go both ways: Maniku answers back with 12 expressions.
Dhon Hiyala: new look, three moods, seven conversations, moved to the open square by the valhu.
Soft blip sound as words appear (switch off in Settings).
Fixed
Bits of Maniku’s hair cut off in his portraits.
Portraits cropped at the top of the head.
Dialogue box too wide on phones held sideways.
v0.3 · 14 Oct · The island
New
White coral sand with grass only under trees.
Waves wash up the beach; cloud shadows drift over the island.
Houses, walls, breadfruit trees and coconut palms from Matheen’s art; the village is now an island with a beach.
Fixed
Square patches in the sand.
Blocky, oversized cloud shadows.
Grass growing where it shouldn’t.
v0.2 · 14 Oct · Phones
New
Big, centred menus on phones; Rotate button; installable app with its own icon.
Fixed
Play and menu buttons not responding to taps on phones.
Maniku vanishing when punching on phones.
Music not starting on the first tap.
Old versions of the game sticking around after an update.
v0.1 · 14 Oct · First version
New
Walk, run, punch and talk around the village. Title screen, music and menus.